Sailin Zhong Portfolio

2024 - Present

CoMap XR Game

Search and Rescue (SAR) operations rely on shared spatial awareness between command and field teams. While maps are essential tools, they also present technological challenges due to the dynamic and unpredictable nature of disaster sites. Sketch mapping is a widely used technique for externalizing spatial understanding, yet traditional SAR mapping remains 2D, despite the critical need for 3D spatial awareness. To bridge this gap, I explored Collaborative 3D Sketch Mapping (CoMap)—a system designed to enhance safety and coordination in SAR. We validated this concept through a virtual (Meta Quest 3) and augmented reality (Microsoft HoloLens 2) SAR game, simulating a fire and rescue scenario to test its effectiveness in real-time decision-making.

As this is unpublished work, more details can only be shown on request. 
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